![]() When forming a Sub-Lord pact, the seraph shares their True Name with the Shepherd. Sub Lords serve as attendants to the Prime Lord, receiving their powers of purification in turn, and lend their powers directly to the Shepherd. The Shepherd can also gain support from seraphim, who may choose to accompany them as Sub Lords. Should the Squire lack sufficient resonance, however, the pact will be damaging to the Shepherd who must support them resulting in a loss of vision and extreme exhaustion. By forming a Squire pact, the Shepherd bestows a True Name upon their ally and shares their powers of purification. ![]() In the event that a Shepherd should become a hellion through their loneliness, the consequences would be far more dire than the creation of any other hellion or dragon.Ī Shepherd is capable of taking Squires, human companions who assist their mission. With the exception of the blood relatives they were born to, a Shepherd is also forbidden from having a family, which can lead to pushing others away. A Shepherd's ability to wield the great power of the seraphim sets them apart from other humans, risking public rejection, and they are advised against involving themself in human affairs, such as politics, lest society becomes dependent upon the Shepherd's intervention or otherwise misuse their power. Shepherds, by nature, must contend with loneliness and the risk of falling to malevolence themselves. In order to become a Shepherd, one must be open to the seraphim and possess an understanding heart, as well as have a sufficient amount of resonance. This feat is only possible by forming a pact, known as a “wedding,” with a seraph Prime Lord, who then bestows the power of purification upon their Shepherd, as well as marking the Shepherd's hand with the Shepherd's crest. ![]() The Shepherd's goal is to guide humanity, purify malevolence, and defeat the Lord of Calamity.
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